
Interestellar academy
Project Overview
This Serious Game aims to reduce high school homework in STEM by combining education and entertainment. Developed as my final degree project, it uses a space and rocket science theme to teach STEM concepts through engaging, interactive mechanics. The game features a colorful, low-poly art style and is structured into themes with 3-4 levels each, taking about 30 minutes per theme. Players progress from reaching orbit to landing on the Moon and then Mars.
​
Goals
The main goal is to create an educational yet enjoyable game that motivates students to learn STEM subjects through minigames and narratives. Objectives include:
-
Researching and implementing Serious Game principles.
-
Developing a functional, visually appealing prototype.
-
Ensuring replayability with evolving challenges.
-
Testing the game in a real high school setting.
​
The ultimate aim is to turn explicit learning into implicit understanding using interactive visuals that simplify theoretical concepts.