Interestellar academy
Project Overview
This Serious Game aims to reduce high school homework in STEM by combining education and entertainment. Developed as my final degree project, it uses a space and rocket science theme to teach STEM concepts through engaging, interactive mechanics. The game features a colorful, low-poly art style and is structured into themes with 3-4 levels each, taking about 30 minutes per theme. Players progress from reaching orbit to landing on the Moon and then Mars.
Goals
The main goal is to create an educational yet enjoyable game that motivates students to learn STEM subjects through minigames and narratives. Objectives include:
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Researching and implementing Serious Game principles.
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Developing a functional, visually appealing prototype.
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Ensuring replayability with evolving challenges.
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Testing the game in a real high school setting.
The ultimate aim is to turn explicit learning into implicit understanding using interactive visuals that simplify theoretical concepts.
